In the Roblox tycoon simulation Prehistoric Farm, diving is one of the primary open-water exploration activities. Officially summed up by developer Project Mirvy under the game's Explore features as "Fish the open sea and dive for rare catches," it serves as a maritime companion to surface rod fishing.
Because diving takes place out on the open sea rather than along the safety of your starting ranch dock, reaching deep water is the real barrier to entry. Here is everything currently confirmed about how to get on the water to dive, how it connects to rare catches, and what mechanics remain undocumented.
How to Get on the Water for Diving
Diving requires access to the open sea. The stretch of ocean connecting your ranch hub to distant fossil islands cannot simply be walked across. Currently, there are two verified methods to reach deep waters where sea activities take place.
| Travel Method | Requirement | Best Used When |
|---|---|---|
| Bigger Boat | Purchased with coins; progression from starter boat to larger vessels | You want dedicated island-hopping progression and general sea travel |
| Aquatic Dinosaur | Raised and ridden partner sea reptile | Your boat is slow or not upgraded, allowing you to bypass boat purchase delays |
1. Sailing by Boat
Every player has access to an initial dock near the spawn hub, where a basic boat can be launched into the water. Sailing between the home island and early destinations takes under a minute, though the starter boat moves slowly. As you progress, the official game loop directs you to buy bigger boats to access farther fossil islands. While the starter boat is sufficient to steer away from shore, upgrading your vessel allows faster travel across the open sea.
2. Riding an Aquatic Dinosaur
If you have not saved enough coins for larger boat upgrades—the step after the starter boat costs 4,000 coins—riding a grown aquatic dinosaur serves as an alternative. Once a marine reptile is raised from an egg to adulthood, you can mount it to navigate open waters without waiting on boat purchases.
What Dives Yield: The Rare Catches Category
The only documented reward for diving is the category designated as rare catches.
Both the official game description and independent guide coverage explicitly pair diving with this outcome, noting that a dive is specifically intended to turn up rare rewards. However, the game has not yet published an itemized loot table or named specific diving catches.
To understand where diving fits into the economy, consider how it compares to standard surface fishing:
- Shore and Open-Sea Fishing: Players casting rods from the shore or docks pull up standard fish such as mackerel, sardines, puffer fish, and swordfish. These sell for modest sums (often 5 to 10 coins for common varieties), serving primarily as early-game pocket money or incubation downtime activities.
- Open-Sea Diving: Positioned as an exploration mechanic rather than a dockside grind, diving is intended to yield the elusive "rare catches" tier that standard rod casts do not reliably provide.
Until developer patch notes or drop logs specify individual species, expect diving hauls to represent a distinct reward tier separate from common coastal fish.
Controls and Dive Mechanics: What Is Confirmed
If you are looking for specific button combinations or mini-game instructions for diving, the official documentation is currently minimal:
- Cross-Platform Support: The developer confirms Prehistoric Farm runs on PC, mobile, and console, meaning interaction inputs exist across keyboard, touch, and controller layouts.
- Digging vs. Diving: The tutorial explains land excavation—holding down on a dig site with a shovel and releasing when the meter lands in the green. However, this hold-and-release meter is not documented as applying to underwater diving.
- Dive Execution: There is no official breakdown of underwater breath meters, stamina gauges, or swim depths. When steering your boat or aquatic dinosaur out to deep open waters, look for on-screen contextual action prompts indicating you can interact with the water.
Distinguishing Diving from Other Sea Encounters
Because open-sea exploration contains multiple objectives, players often confuse diving with other aquatic events. The official Explore menu outlines these as distinct activities:
- Diving: Carried out in open water specifically to retrieve rare catches.
- The Sunken Grotto: An infiltration objective where players sneak into a underwater cavern to steal sea reptile eggs. This is cataloged as a separate stealth task rather than standard diving.
- Mosasaurus Encounters: A multiplayer cooperative event where players band together on the open sea to fight the giant Mosasaurus using spears.
Keep these objectives separate when planning a voyage: bringing home rare catches comes from diving, while sea reptile eggs require infiltrating the Sunken Grotto.
Frequently Asked Questions
Can you dive directly from the starting ranch dock?
Official descriptions classify diving as an open-sea activity. You must launch a boat or ride an aquatic mount away from the immediate shore into open waters before engaging in deep-sea mechanics.
What items or species can you get from diving?
The official material only identifies the reward class as "rare catches." Specific named items, creature species, and coin sell values for diving drops have not been published by the developers.
Does diving require upgraded gear like shovels?
Shovel tiers (such as the 2,500-coin bronze shovel) gate land-based fossil digging on themed islands like Devonian Island. They do not govern open-sea diving. Your primary gate for sea exploration is your transport: either an upgraded boat or an aquatic dinosaur.












